Tips Program

Leadership

Leadership

Motion

Motion

The Tips Program develops Apple native applications delivering post-purchase instructional content across Apple’s ecosystem.

Roles

Product Design, Motion, Strategy, Branding

Roles

Product Design, Motion, Strategy, Branding

Roles

Product Design, Motion, Strategy, Branding

Team

Walden Davis, Morgan James, Instructional Products

Team

Walden Davis, Morgan James, Instructional Products

Team

Walden Davis, Morgan James, Instructional Products

As a founding member of product motion at Instructional Products, I was brought in to help scale the Tips program and motion team with the goal of enabling a rich and personalized instructional experience for Apple's entire user base. Over the course of 5 years, we scaled the program from 16 yearly Tips on 2 devices, to over 300 Tips per year on 12+ devices and 2 UI modes, with additional support for 39 language GEOs.

The Tips family of apps are first party Apple apps that help users gain confidence and discover new features through bite size product stories featureing tutorial animations and instructional copy.

To accomplish our goal of creating a truly personal instructional experience with Tips, we needed to dramatically scale up our team and production capabilities. Doing so required building a robust and flexible template system that multiplied animator effort through UI modularity and a carefully crafted animator UX pipeline. In addition we built robust UI tools in After Effects, developed universal tap points that read clearly on any device or screen, built internal applications to automate content tasks on device, developed hardware device management systems, added graphical support over 30 language GEOs, integrated CMS tagging and flagging via automated file naming, and created team production pipelines for tracking and QA, all the while scaling the motion team itself from our initial group of two, to a team of 8 which I managed.

I was directly responsible for building the infrastructure and pipeline for scaling content creation, art directing and animating branded Tips content, representing the motion team in design and engineering meetings, as well as hand animating thousands of UI screens across Apple’s product ecosystem, integrating app flow, typography, UI materials, effects and blending, UI motion, and visual design.

I'm available

Let's Work Together

Reach out! I'm available for freelance and full-time.

I'm available

Let's Work Together

Reach out! I'm available for freelance and full-time.

I'm available

Let's Work Together

Reach out! I'm available for freelance and full-time.